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The National Games and National Identity in China

The history of China's National Games reflects both the transformation of elite sport in China and wider Chinese society. This is the first;

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The National Games and National Identity in China

The history of China's National Games reflects both the transformation of elite sport in China and wider Chinese society. This is the first;

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Games & Persecution

Human Rights, Dominican Politics, International Law, Dominican Republic, Jose Francisco Pena Gomez, Joaquin Balaguer Ricardo, Rafael;

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Roman Crossings

This title includes eleven new essays, from an international cast that trace the development of political culture in the Roman Republic;

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The Constitutional Convention of 1787: Constructing the American Republic

A Norton original in the Reacting to the Past series, The Constitutional Convention of 1787: Constructing the American Republic brings to;

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The Republic of Games: Textual Culture Between Old Books and New Media

. The Republic of Games argues that a consequence of this profound increase in the volume of text being produced is a reliance on self-contained;

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The Republic of Games

. The Republic of Games argues that a consequence of this profound increase in the volume of text being produced is a reliance on self-contained;

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Philosophy Through Video Games

Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their;

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Philosophy Through Video Games

percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games;

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Playing at Monarchy

than France during the nineteenth century, when it changed from monarchy to empire to republic. Prior to the French Revolution, sports and;

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Games Real Actors Play

Games Real Actors Play provides a persuasive argument for the use of basic concepts of game theory in understanding public policy conflicts;

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China's Great Leap

examines the People’s Republic of China as its government and 1.3 billion people prepare for the 2008 Olympic Games. When Beijing first sought the;

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Computational Logic in Multi-Agent Systems

in Prague, Czech Republic, in August 2014. The 12 regular papers were carefully reviewed and selected from 20 submissions. The purpose of the CLIMA;

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Games

, plus an additional section of games designed especially for family nights. There are complete instructions about the number of players, the;

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Frontiers in Games and Dynamic Games

This contributed volume presents the state-of-the-art of games and dynamic games, featuring several chapters based on plenary sessions at;

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Games 3

The newest volume in the best-selling Ideas Library is Games 3--a collection of more than 400 fun, creative, youth-group-tested games;

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Games of No Chance 4

Combinatorial games are the strategy games that people like to play, for example chess, Hex, and Go. They differ from economic games;

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Frontiers in Games and Dynamic Games: Theory, Applications, and Numerical Methods

This contributed volume presents the state-of-the-art of games and dynamic games, featuring several chapters based on plenary sessions at;

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Collins Little Book of Christmas Games

Bring the ghost of Christmas cheer back to life with Collins Little Book of Christmas Games. Classic games for getting everyone in the same;

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Roman Social History

Republic and the first two centuries AD. Designed to form the basis for courses in Roman social history, this excellent resource covers original;

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Roman Social History

Republic and the first two centuries AD. Designed to form the basis for courses in Roman social history, this excellent resource covers original;

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Video Games and Creativity

Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and;

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Games for Children

competitive games. The book gives helpful guidance for teachers on integrating games into the English syllabus, useful classroom language, classroom;

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Advances in Dynamic Games

This contributed volume collects talks originally given at the 18th International Symposium on Dynamic Games and Applications, held;

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Games of History

serious activity can be used as sources for the study of history. From the vast world of games, the book's focus is on board and card games;

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Games of History

serious activity can be used as sources for the study of history. From the vast world of games, the book's focus is on board and card games;

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Game Design Theory

Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving;

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