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Mixed Reality-based Collaborative Virtual Environments

-dimensional taxonomy for specifying MR technology and characteristics. The concept - Mixed Reality-based collaborative virtual environments (MRCVE;

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Virtual and Mixed Reality - New Trends, Part I

The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011;

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Virtual, Augmented and Mixed Reality

This book constitutes the refereed proceedings of the 9th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2017, held;

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Virtual, Augmented and Mixed Reality

This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015;

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Transforming Engineering Education

education, strategic BIM coordination in model-based decision making, georeferenced augmented reality, mixed media mixed reality in the;

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Emerging Technologies in Virtual Learning Environments

The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with;

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Collaborative Virtual Environments

A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic;

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Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held;

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Virtual Reality Systems

for virtual reality control and traffic and driving simulator based on architecture of interactive motion. This book also discusses about;

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Virtual Applications

into the reality of real users, objects and activities). This book deals with the use of virtual inhabited 3D spaces in both contexts. Based on;

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Virtual, Augmented and Mixed Reality

This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR;

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Digital Anatomy

Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. Readers will find relevant tutorials;

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Virtual Reality and Virtual Environments

Virtual reality (VR) techniques are becoming increasingly popular. The use of computer modeling and visualization is no longer uncommon;

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Virtual Environments

Virtual environments simulate a physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality;

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Virtual Reality

Virtual Reality (VR) was created to fulfill human curiosity about exploring beyond the reality. Humans establish the experiences of a real;

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Multilingual Writing and Pedagogical Cooperation in Virtual Learning Environments

Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational;

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Virtual Engineering

Reality training systems for Industrial maintenance, and virtual design for biomedical applicationsBreaking new developments on using touch-based;

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Virtual Reality

The use of virtual reality for learning, training, and rehabilitation for people with special needs has been on the rise in recent years;

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Emotional Affordances in Virtual Reality-Based Learning Environments

of virtual reality (VR)-based learning environments. The theoretical foundation and practical considerations of the framework are discussed;

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Virtual Reality

A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality-and how they could affect every part;

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Writing Virtual Environments for Software Visualization

Writing Virtual Environments for Software Visualization book describes the software for a networked, 3D multi-user virtual environment that;

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Playing with the Past

immersive travel into the past with digital environments (using mixed, virtual or augmented reality, as well as computer games). In Playing with the;

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Beginning Windows Mixed Reality Programming

the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are;

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From Building Information Modelling to Mixed Reality

being applied in a range of increasingly complex contexts, and for various new purposes. This book examines the role that virtual reality and;

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Virtual Reality and Virtual Environments in 10 Lectures

The book is based on the material originally developed for the course on Virtual Reality, which the author was teaching at Tampere;

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Augmented Reality, Virtual Reality, and Computer Graphics

, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were;

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