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This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held;
Vergelijkbare producten zoals Games and Learning Alliance
This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome;
Vergelijkbare producten zoals Games and Learning Alliance
This book constitutes the refereed proceedings of the 7th International Conference on Games and Learning Alliance, GALA 2018, held;
Vergelijkbare producten zoals Games and Learning Alliance
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval;
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This book constitutes the refereed proceedings of the Third International Conference on Games and Learning Alliance, GALA 2014, held;
Vergelijkbare producten zoals Games and Learning Alliance
This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held;
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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels;
Vergelijkbare producten zoals Digital Games and Learning
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels;
Vergelijkbare producten zoals Digital Games and Learning
methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games;
Vergelijkbare producten zoals Multi-Agent Machine Learning
teacher and coach Ron Dienstmann. These games integrate the schema theory of discrete motor skill learning, cooperative learning, and brain;
Vergelijkbare producten zoals Games for Motor Learning
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first;
Vergelijkbare producten zoals Games, Learning, And Society
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first;
Vergelijkbare producten zoals Games, Learning, and Society
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games;
Vergelijkbare producten zoals Good Video Games and Good Learning
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games;
Vergelijkbare producten zoals Good Video Games and Good Learning
-based design approach to overcome the problems and challenges of learning-games is proposed in this book. The aim is to awaken the learning-game;
Vergelijkbare producten zoals Educational Games
Digital Games and Learning is een boek van Tsung-Yen Chuang;
Vergelijkbare producten zoals Digital Games and Learning
Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement;
Vergelijkbare producten zoals Using Games to Enhance Learning and Teaching
Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement;
Vergelijkbare producten zoals Using Games to Enhance Learning and Teaching
alliance an undesirable alliance outcome. How can managers successfully manage common learning and increase awareness for partners learning;
Vergelijkbare producten zoals Dynamics of Interorganizational Learning in Learning Alliances
developing learning games. This volume includes: [bullet] A summary of the key elements of design and development that require particular attention;
Vergelijkbare producten zoals Design and Development of Training Games
Documents research on the impact of computer games on the learning of adults. Computer games and learning are characterized from a series;
Vergelijkbare producten zoals Computer Games And Team And Individual Learning
technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars;
Vergelijkbare producten zoals Augmented Learning
technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars;
Vergelijkbare producten zoals Augmented Learning
Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such;
Vergelijkbare producten zoals Video Games and Creativity
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas;
Vergelijkbare producten zoals Resonant Games
Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are;
Vergelijkbare producten zoals Serious Games in Personalized Learning: New Models for Design and Performance
Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are;
Vergelijkbare producten zoals Serious Games in Personalized Learning: New Models for Design and Performance
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