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This book explores the development of the video game as a new form of interactive media and a template for future modes of entertainment;
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edition covers all viable forms of New Media, from video games to interactive documentaries. With numerous case studies that delve into the;
Vergelijkbare producten zoals Digital Storytelling 4e
edition covers all viable forms of New Media, from video games to interactive documentaries. With numerous case studies that delve into the;
Vergelijkbare producten zoals Digital Storytelling 4e
, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered;
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perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video;
Vergelijkbare producten zoals Animation, Embodiment, and Digital Media
perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video;
Vergelijkbare producten zoals Animation, Embodiment, and Digital Media
Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital;
Vergelijkbare producten zoals Visual Digital Culture
Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital;
Vergelijkbare producten zoals Visual Digital Culture
In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer;
Vergelijkbare producten zoals Multiplayer
In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer;
Vergelijkbare producten zoals Multiplayer
types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power;
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Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided;
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Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine;
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Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided;
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studies. Included in such non-print texts are interactive media forms like computer or video games that can be understood in similar, though;
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through a variety of channels-from news coverage to online video games to reality television. Simply put, rather than presenting war as something;
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a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers;
Vergelijkbare producten zoals The Golden Age of Video Games
a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers;
Vergelijkbare producten zoals The Golden Age of Video Games
Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or;
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of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland;
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During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term;
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From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they;
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phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
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phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives;
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a new sector of media business. Two decades later, DVD reinvented video media for the digital age. DVD provided consumers with an innovative;
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a new sector of media business. Two decades later, DVD reinvented video media for the digital age. DVD provided consumers with an innovative;
Vergelijkbare producten zoals Video And Dvd Industries
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