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Rules of the Game: Business

nature game players, and the business world is no more than a series of sometimes interconnected and sometimes self-standing games. The team;

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Creating Game Environments in Blender 3D

in Blender 3D introduces the power of Blender 3D when creating a low poly game environment. The book starts by discussing the basics of game;

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Game Theory for Networking Applications

This book provides recent results of game theory for networking applications. The contributors address the major opportunities and;

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Game Theory

In this book, the authors present current research in the study of the economics, theoretical concepts and finance applications of game;

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The Game of Life!

Read the Game of Life! A Woman's Game Plan for Success, craft your game plan for winning, and create the life of YOUR dreams!;

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Game Anim

What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non;

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Get in the Game

Have you dreamed of obtaining a game industry job? Get in the Game will help you achieve this! This friendly guide shows you step-by-step;

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Introduction to Game Physics with Box2D

Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;

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Introduction to Game Physics with Box2D

Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;

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Language Of Game Theory

program to reconstruct game theory in order to make what players believe about a game a central feature of the theory. The program now called;

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Make a 2D Arcade Game in a Weekend

. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics;

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Game Design Deep Dive

The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book;

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Game Design Deep Dive

The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book;

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Game Coding Complete

Takes programmers through the complete process of developing a professional quality game, covering a range of topics such as the key;

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iOS Game Development By Example

Learn how to develop an ace game for your iOS device, using Sprite Kit About This Book * Learn about the Sprite Kit engine and create;

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Game Engine Architecture

This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range;

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Introduction to Game Design, Prototyping, and Development

Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful;

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The Face Game

The Face Game was written in the late 1960s. Harding places the experience of headlessness in the context of Transactional Analysis;

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The History of Alquerque-12. Spain and France. Volume I.

Scholars did not consider it necessary to grant Spain the honour of being the creative country of the game of draughts and of the new;

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Game Development with GameMaker Studio 2

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and;

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Introduction to Video Game Engine Development

using Java's graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you'll cover the;

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Aesthetics and Design for Game -based Learning

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game;

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Aesthetics and Design for Game-Based Learning

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game;

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Introduction to Game Theory: A Behavioral Approach

Game theory studies the strategic interaction of people within various institutions such as political, economic, or other social;

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Game Balance

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game;

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