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Learning Java Bindings for OpenGL (JOGL)

Now high end 3D graphics programming is available to the large community of Java programmers. Java Bindings for OpenGL (JOGL) brings the;

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Pro Java 6 3D Game Development

An introduction to 3D games programming explains how to utilize Java 3D and JOGL to create unique games, discussing such topics as;

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OpenGL Programming Guide

. OpenGL (R) Programming Guide: The Official Guide to Learning OpenGL (R), Version 4.3, Eighth Edition, has been almost completely rewritten and;

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OpenGL 4 Shading Language Cookbook -

theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL;

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Learn JOGL

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OpenGL Programming for the X Window System

OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical;

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Opengl Es 2 For Android

your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL;

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Opengl Development Cookbook

This hands-on Cookbook cuts through the preamble and gets straight to the point. OpenGL Development Cookbook is perfect for intermediate C;

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OpenGL Superbible

-color images You’ll rely on this book constantly–whether you’re learning OpenGL for the first time, deepening your;

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OpenGL Insights

, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers;

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Opengl Superbible

OpenGL(R) SuperBible, Fifth Edition is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;

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OpenGL 4.0 Shading Language Cookbook

learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL;

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Beginning OpenGL Game Programming, Second Edition

understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the;

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Opengl Programming Guide

mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL;

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Opengl Superbible

OpenGL(R) SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real;

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OpenGL Reference Manual

of all core OpenGL functions. This fourth edition has been completely revised and updated for OpenGL Versions 1.3 and 1.4. It features coverage;

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OpenGL Programming Guide

leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and;

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Opengl Shading Language

OpenGL (R) Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer's guide to;

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Learn OpenGL

Learn OpenGL will teach you the basics, the intermediate, and tons of advanced knowledge, using modern (core-profile) OpenGL. The aim;

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OpenGL Shading Language

As the 'Red Book' is known to be the gold standard for OpenGL, the 'Orange Book' is considered to be the gold standard for the OpenGL;

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Java APIs, Extensions and Libraries

This book completes the Apress Java learning journey and is a comprehensive approach to learning Java APIs, extensions, and modules such as;

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OpenGL 4.6 Reference Guide

This is a 12-page quick reference for OpenGL version 4.6. OpenGL] is the most widely adopted 2D and 3D graphics API in the industry;

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Practical Java Machine Learning

Build machine learning (ML) solutions for Java development. This book shows you that when designing ML apps, data is the key driver and;

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OpenGL A Primer

to OpenGL for programmers with a background in computer graphics.;

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Learn OpenGL

is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an;

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Jmonkeyengine 3.0 Game Development

developers demand. Who this book is for: This book is for developers who are familiar with Java and interested in learning how to develop games;

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More OpenGL Game Programming

"More OpenGL Game Programming" covers using OpenGL extensions, vertex and fragment programs, special effects, model animation, and more. It;

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Einde inhoud

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