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Interacting with Presence: Hci and the Sense of Presence in Computer-Mediated Environments

University, Sweden; Dianne Murray, an HCI Consultant and editor of the journal Interacting with Computers .;

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HCI International 2018 Posters Extended Abstracts

International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and;

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Computer-Mediated Communication

media, or video-conferencing is unavoidable in the 21st century. Computer-Mediated Communication: Approaches and Perspectives describes five;

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HCI International 2021 - Posters

International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters;

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HCI International 2021 - Posters

International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters;

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HCI International 2021 - Posters

International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters;

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Screen Relations

Increased worldwide mobility and easy access to technology means that the use of technological mediation for treatment is being adopted;

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Screen Relations

Increased worldwide mobility and easy access to technology means that the use of technological mediation for treatment is being adopted;

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Virtual Realities

Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human-computer-mediated simulations of artificial;

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Enhancing Learning Through Human Computer Interaction

Enhancing Learning Through Human Computer Interaction is an excellent reference source of Human Computer Interaction (HCI) applications and;

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HCI in Business, Government and Organizations. Interacting with Information Systems

This 2-volume set constitutes the refereed proceedings of the 4th International Conference on HCI in Business, Government and Organizations;

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Human Computer Interaction Interaction in Context

Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018;

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Human Computer Interaction Interaction Technologies

Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018;

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Playing with the Past

of culture, presence and inhabitation, and there are few exemplars that engage the public with history and heritage using interactive media in a;

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Human-Computer Interaction. Design and User Experience

The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area;

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Human-Computer Interaction. Multimodal and Natural Interaction

The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area;

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Social Presence and Identity in Online Learning

disciplines have grappled with the questions of what it means for a person to be and to interact online. In the context of online learning, these;

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Social Presence and Identity in Online Learning

disciplines have grappled with the questions of what it means for a person to be and to interact online. In the context of online learning, these;

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The Presence of God

for Him and relationship with Him will deepen and grow.;

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Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held;

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Human-Computer Interaction. Interaction Contexts

and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: games in HCI;

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Handbook of Human-Computer Interaction

), computer-supported cooperative work (CSCW) and human interaction management (HIM) have significant overlap with HCI. While PIM studies the way;

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Activity Theory in Hci

of Human-Computer Interaction (HCI). Along with some other frameworks, such as distributed cognition and phenomenology, it established itself as a;

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The Presence of God and the Presence of Persons

finishes with an examination of the concrete moral and religio-ethical implications of coming into the presence of persons, and in particular the;

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Virtual Reality Designs

in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the same conditions. Based on;

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Creating a Sense of Presence in Online Teaching

environment. The authors explore the emotional, psychological, and social aspects from both the instructor and student perspective. It provides an;

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Virtual Environments

environments from an adolescent point of view; and bringing skin observations to a higher level with 3D immersive virtual environments.;

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