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Game Audio Programming 3: Principles and Practices

Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and;

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Game Audio Programming 3: Principles and Practices

Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and;

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Game Audio Programming 2

Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art;

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Game Audio Programming

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art;

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Getting Started With C++ Audio Programmi

their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick;

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Learn Stencyl 3 x Game Dev Beg

is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more. This;

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Iphone Game Development

fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication;

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Game Audio with FMOD and Unity

Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own;

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Game Audio with FMOD and Unity

Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own;

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Game Development with GameMaker Studio 2

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and;

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Game Engine Architecture

consoles, the Xbox One and PlayStation 4 * New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology;

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Swift Game Programming for Absolute Beginners

audio provided are professional and clean. William Fahle, Computing Review, May 31, 2016 Swift Game Programming for Absolute Beginners;

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iPhone for Programmers

The professional programmer's DEITEL (R) guide to iPhone app development using iPhone SDK 3.x, Xcode (R), Objective-C (R) and Cocoa (R;

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C# Game Programming Cookbook for Unity 3D

included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio;

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C# Game Programming Cookbook for Unity 3D

included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio;

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Android Game Programming For Dummies

straightforward, easy-to-follow For Dummies fashion * Explains how to avoid pitfalls and create fun games based on best programming practices for mobile;

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Game Audio Development with Unity 5.X

Create 'AAA' quality game audio with new features and tools built for Unity About This Book * Explore the basics of audio development;

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Make Your Own Python Text Adventure

, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also;

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Learn VB .NET Through Game Programming

Using games a sample applications, this comprehensive tutorial teaches the fundamental principles of object-oriented programming, covering;

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Digital Audio Theory

principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes;

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Digital Audio Theory

principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes;

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Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide

Written in an informal and friendly manner, the style and approach of this book will take you on an exciting adventure. Piece by piece;

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GameMaker Fundamentals

using game design and programming principles using GameMaker and GML. What You Will Learn Review core programming features required;

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Operations Research

This class tested text develops of fundamental principles of Operations Research, encompassing topics such as graphical and simplex methods;

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Code-IT Workbook 1 First Steps Program

All the pupil resources to accompany Year 3, Chapter 2 of the teacher resource book How to Teach Primary Programming Using Scratch!Includes;

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Microsoft WSH and VBScript Programming for the Absolute Beginner

If you are new to programming with Microsoft WSH and VBScript and are looking for a solid introduction, this is the book for you. Developed;

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