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Game AI Pro 360: Guide to Movement and Pathfinding

Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI;

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Game AI Pro 360: Guide to Character Behavior

Steve Rabin's Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro;

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Game AI Pro 360: Guide to Tactics and Strategy

Steve Rabin's Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro;

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Game AI Pro 360: Guide to Architecture

Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes;

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Game AI Pro 360

Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes;

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Beginning Game AI with Unity

generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you;

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Unity Artificial Intelligence Programming

Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and;

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Unreal Engine 4 AI Programming Essentials

better through various projects such as adding randomness and probability, and introducing movement * Configure and debug Game AI logic using;

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AdvancED Game Design with Flash

example games. You'll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create;

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Game AI Pro

, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game;

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Unity 2018 Artificial Intelligence Cookbook

Intelligence Cookbook is for you if you are eager to get more tools under your belt to solve AI- and gameplay-related problems. Basic knowledge;

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Pro HTML5 Games

how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics;

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GPU Pro 360 Guide to Rendering

ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to;

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GPU Pro 360 Guide to Rendering

ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to;

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GPU Pro 360 Guide to Geometry Manipulation

by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360;

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GPU Pro 360 Guide to Geometry Manipulation

by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360;

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The Complete Guide to Torque X

. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the;

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GPU Pro 360 Guide to Lighting

Wolfgang Engel's GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a;

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GPU Pro 360 Guide to Mobile Devices

programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile;

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GPU Pro 360 Guide to Image Space

leading programmers speaks to the power and convenience of working in screen space. GPU Pro 360 Guide to Image Space is comprised of ready-to-use;

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GPU Pro 360 Guide to 3D Engine Design

that focus on various aspects of 3D engine design such as quality and optimization as well as high-level architecture. GPU Pro 360 Guide to 3D;

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GPU Pro 360 Guide to 3D Engine Design

that focus on various aspects of 3D engine design such as quality and optimization as well as high-level architecture. GPU Pro 360 Guide to 3D;

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GPU Pro 360 Guide to Shadows

Wolfgang Engel's GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a;

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GPU Pro 360 Guide to Shadows

Wolfgang Engel's GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a;

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GPU PRO 360 Guide to GPGPU

accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer;

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GPU PRO 360 Guide to GPGPU

accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer;

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XBOX 360 Forensics

is currently no map for you to follow as there may be with other digital media. XBOX 360 Forensics provides that map and presents the information in an;

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