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Programming 2D Games

of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book;

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Getting Started With C++ Audio Programmi

introduction to the most important topics required to integrate audio into a game.;

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Introduction to Java Through Game Development

complete game code for each project, including a full Java game engine. After completing Introduction to Java through Game Development, you'll be;

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Introduction to 3D Game Programming with DirectX 9.0c

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer;

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Learning C# by Programming Games

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C;

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3D Game Programming for Teens

begin with an introduction tosome simple programming concepts using the Blitz3D language. Then youlllearn about graphics creation;

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An Introduction to Linear Programming and Game Theory

examples, illustrations, and applications. -Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and;

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More Do-It-Yourself Java Games

More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming is the second book of the Do-It-Yourself Java;

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Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide

, then this book is for you. This book is a perfect introduction to 3D game programming in Adobe Molehill for complete beginners. You do not need;

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Introduction to Game Physics with Box2D

Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;

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Introduction to Game Physics with Box2D

Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game;

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Game Programming with Unity and C

demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows;

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GameMaker Fundamentals

interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the;

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Pro Java 6 3D Game Development

An introduction to 3D games programming explains how to utilize Java 3D and JOGL to create unique games, discussing such topics as;

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Learning C by Programming Games

objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming;

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Learning C by Programming Games

objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming;

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Introductory Programming with Simple Games

This is an excellent resource for programmers who need to learn Java but aren't interested in just reading about concepts. Introduction to;

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Introduction to Game Design, Prototyping, and Development

. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a;

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HTML5 Game Programming with enchant.js

HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A;

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Love2d for Lua Game Programming

This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as;

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More OpenGL Game Programming

includes coverage of shaders, an important new addition to OpenGL. Building upon the foundation laid in "Beginning OpenGL Game Programming", this;

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Introduction to 3D Game Programming with DirectX 12

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using;

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Ruby Programming

Ruby is a free and powerful programming language that can be used to develop programs to meet nearly any programming challenge, including;

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Artificial Intelligence Basics

Designed as a self-teaching introduction to the fundamental concepts of artificial intelligence, the book begins with its history, the;

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Swift Game Programming for Absolute Beginners

teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS;

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Game Audio Programming 2

Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art;

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